<fmt:message key='jsp.layout.header-default.alt'/>  
 

DSpace@UM >
Faculty of Computer Science and Information Technology >
Masters Dissertations: Computer Science >

Please use this identifier to cite or link to this item: http://hdl.handle.net/1812/961

Title: A real time simulation and modeling of flood hazards in Kuala Lumpur
Authors: Jasrul Nizam Ghazali
Keywords: Three dimensional computer graphics
Geographical information system
GIS
Light Detection and Ranging
LIDAR
Digital Elevation model
DEM
Fluid simulation
Particle-based simulation
Issue Date: Apr-2010
Publisher: University Malaya
Abstract: The introduction of 3D Computer Graphic technology can be a promising approach to deal with environmental research such as flood hazard. With advanced feature like realistic 3D visualization, better prediction, precaution and solution can be made to minimize casualty and losses. This research describes an attempt to experiment the 3D computer graphic animation techniques, 3D fluid simulation and Geographical Information System (GIS) for modeling and simulating a flood hazard with the intention to demonstrate the potential of 3D computer graphic in modeling and simulating fluid object. The objectives of this research are to model the study area in 3D, simulate the water elements using 3D Fluid Simulation Tools and finally put on view the final product. Study area covers 150 meter radius from Kelang and Gombak river confluence. GIS methods using satellite imagery and LIDAR DEM were used to model the ground surface. Hydrological data on 10 June 2007 was obtained as reference to generate water elevation. 3D Fluid Simulation Tools called Glu3D and RealFlow were used to generate particle-based water elements. The result produces a series of 3D movie animations and images illustrating the flood hazard. The examination result provides information on characteristics to support the proposed method for modeling and simulating fluid objects. The research confirms the successful research theory of combining these technologies and supports the 3D computer graphic to be applied as a solution tool for practical problems related to fluid objects.
Description: Dissertation (M.C.S.) -- Faculty of Computer Science & Information Technology, University Malaya, 2010
URI: http://dspace.fsktm.um.edu.my/handle/1812/961
Appears in Collections:Masters Dissertations: Computer Science

Files in This Item:

File Description SizeFormat
0Cover Page.pdfCover Page4.48 kBAdobe PDFView/Open
1Title Page.pdfTitle Page5.12 kBAdobe PDFView/Open
2Abstract.pdfAbstract6.46 kBAdobe PDFView/Open
3Dedication.pdfDedication5.84 kBAdobe PDFView/Open
4Table Of Contents.pdfTable of Contents18.46 kBAdobe PDFView/Open
5List Of Figures.pdfList of Figures71.16 kBAdobe PDFView/Open
6List Of Tables.pdfList of Tables64.07 kBAdobe PDFView/Open
7List of Abbreviations.pdfList of Abbreviations7.5 kBAdobe PDFView/Open
8List of Symbols.pdfList of Symbols41.24 kBAdobe PDFView/Open
9List Of Appendices.pdfList of Appendices4.43 kBAdobe PDFView/Open
APPENDIX A.pdfAppendix A22.86 kBAdobe PDFView/Open
APPENDIX B.pdfAppendix B543.52 kBAdobe PDFView/Open
APPENDIX C.pdfAppendix C23.17 kBAdobe PDFView/Open
Chapter 1.pdfChapter 1111.35 kBAdobe PDFView/Open
Chapter 2.pdfChapter 21.17 MBAdobe PDFView/Open
Chapter 3.pdfChapter 31.13 MBAdobe PDFView/Open
Chapter 4a.pdfChapter 4a812.66 kBAdobe PDFView/Open
Chapter 4b.pdfChapter 4b890.97 kBAdobe PDFView/Open
Chapter 5.pdfChapter 578.42 kBAdobe PDFView/Open
Reference.pdfReference120.55 kBAdobe PDFView/Open


This item is protected by original copyright



Your Tags:

 

  © Copyright 2008 DSpace Faculty of Computer Science and Information Technology, University of Malaya . All Rights Reserved.
DSpace@UM is powered by MIT - Hawlett-Packard. More information and software credits. Feedback